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Multi sprite characters order themselves as a whole rather than as individual parts

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So I have a bunch of zombies that are made out of several sprites so that it's easy to animate and change parts around. The zombies themselves layer fine but when multiple zombies are near each other the individual parts of each overlap and this causes layering problems. ![alt text][1] [1]: /storage/temp/33067-layer+problem.png The only solution I can think of it to change the order in layer of every individual part of a zombie each time one spawns but that seems really inefficient. Is it possible to have the zombies order themselves instead of each individual part? So one zombie will be completely on top of another rather than only half of him being on top.

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